Panel Sprite (9-patch) Object
Panel Sprite, also called 9-patch, is an object showing an image that can be resized by stretching or repeating the edges and corners as well as the filling. Read more explanations about it.
Panel Sprite ("9-patch")
An image with edges and corners that are stretched separately from the full image.
Object actions
Height
Modify the height of a Panel Sprite.
Image name
Change the image of a Panel Sprite.
Tint color
Change the tint of a Panel Sprite. The default color is white.
Change Panel Sprite opacity
Change the opacity of a Panel Sprite. 0 is fully transparent, 255 is opaque (default).
Width
Modify the width of a Panel Sprite.
Object conditions
Height
Check the height of a Panel Sprite.
Opacity
Compare the opacity of a Panel Sprite, between 0 (fully transparent) to 255 (opaque).
Width
Check the width of a Panel Sprite.
Object expressions
Expression | Description | |
---|---|---|
Object.Opacity() |
Opacity |
This page is an auto-generated reference page about the Panel Sprite (9-patch) Object feature of GDevelop, the open-source, cross-platform game engine designed for everyone. Learn more about all GDevelop features here.