Parallax for Tiled Sprite
Behaviors to animate Tiled Sprite objects in the background, following the camera with a parallax effect.
Authors and contributors to this community extension: 4ian.
Behaviors to animate Tiled Sprite objects in the background, following the camera with a parallax effect.
Tip
Learn how to install new extensions by following a step-by-step guide.
Horizontal Parallax for a Tiled Sprite
Move the image of a Tiled Sprite to follow the camera horizontally with a parallax effect. After adding this to an object, put the object on a layer that is not moving, behind the layer that is followed (for example, a layer called "Background").
No expressions for this behavior.
Vertical Parallax for a Tiled Sprite
Move the image of a Tiled Sprite to follow the camera vertically with a parallax effect. After adding this to an object, put the object on a layer that is not moving, behind the layer that is followed (for example, a layer called "Background").
No expressions for this behavior.
This page is an auto-generated reference page about the Parallax for Tiled Sprite extension, made by the community of GDevelop, the open-source, cross-platform game engine designed for everyone. Learn more about all GDevelop community-made extensions here.