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Sine (or ellipsis) Movement (deprecated)

Allow an object to move smoothly on the X and/or Y axis following a sine wave, or an ellipsis.

Authors and contributors to this community extension: 4ian, VictrisGames.

Warning

This is an extension made by a community member — but not reviewed by the GDevelop extension team. As such, we can't guarantee it meets all the quality standards of official extensions. In case of doubt, contact the author to know more about what the extension does or inspect its content before using it.


Allow an object to move smoothly on the X and/or Y axis following a sine wave, or an ellipsis.

Example uses:

  • Floating objects, such as powerups or coins
  • Moveable platforms
  • Enemy movement patterns

Properties:

  • Horizontal distance
  • Vertical distance
  • Horizontal speed
  • Vertical speed
  • Center of movement, X position
  • Center of movement, Y position

Tips:

  • For circular or elliptical movement, the horizontal and vertical speed need to be the same
  • For horizontal movement only, set vertical distance to 0
  • For vertical movement only, set horizontal distance to 0
  • For figure-8 movement, set horizontal speed to 1/2 of the vertical speed

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Sine Movement (deprecated)

Allow an object to move smoothly on the X and/or Y axis following a sine wave.

Example uses: - Floating pickups - Moveable platforms - Enemy movement

Properties: - Center of movement, X position - Center of movement, Y position - Horizontal distance - Vertical distance - Horizontal speed - Horizontal distance

Tips: - For circular or elliptical movement, the horizontal and vertical speed need to be the same - For horizontal movement, set vertical distance to 0 - For vertical movement, set horizontal distance to 0 - For figure-8 movement, set horizontal speed to 1/2 of the vertical speed.

Behavior actions

Reset sine progress counters
Reset sine progress counters. The object will return to the initial state.

Set center X position
Set center X position.

Set center Y position
Set center Y position.

Set horizontal distance
Set horizontal distance.

Set horizontal speed
Set horizontal speed.

Set vertical distance
Set vertical distance.

Set vertical speed
Set vertical speed.

Behavior expressions

Expression Description
Object.SineMovement::CenterX() Center of movement, X position.
Object.SineMovement::CenterY() Center of movement, Y position.
Object.SineMovement::HorizontalDistance() Horizontal distance.
Object.SineMovement::HorizontalSpeed() Horizontal speed.
Object.SineMovement::SineProgressX() Counter used to change the X position of the object.
Object.SineMovement::SineProgressY() Counter used to change the Y position of the object.
Object.SineMovement::VerticalDistance() Vertical distance.
Object.SineMovement::VerticalSpeed() Vertical speed.

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